[JACK OF ALL TRADES, MASTER OF... A FEW]
>Hi, I'm Diego, a Computer Science and Data Engineer.
>Currently, I work as a Certified Mulesoft Developer. I also have experience with backend development, UX, Mobile, Game design, 3D Modeling, Machine Learning... (hold on, let me catch my breath).
(Alternatively, keep on scrolling.)
These are some of my favorite programming languages, which I use for a wide variety of projects, ranging from game development to Machine Learning.
My favorite language for solving Leetcode problems. Mainly for data processing, data pipelines in GCP, and for ML in Google Colab.
Game Maker Language, the language that got me into game development and programming as a whole.
Dataweave Language, used for data transformations within Mulesoft's Anypoint Platform.
Used alongside Typescript for web design & web game development.
The most fun I've ever had programming.
Mainly used for game development in Unity.
Certified Mulesoft Developer (September 2021), focused on the analysis and integration of API solutions using Anypoint Platform alongside the entire Mulesoft ecosystem. I Have worked on multiple Mule projects for Crowley Maritime. I am also highly skilled in DWL (Dataweave Language)for data transformations.
Developed real-time AI computer vision software capable of identifying and registering faces with and without facemasks. This was a self-started project, two developers total. Passed an initial development phase, however, the budget for the next stage of development was not reached.
Mobile application for institutional/workplace carpooling. Final product developed for Android with an MVP created for iOS. 4 person team and a 5 month project duration, using Agile Development. We used Firebase to privately host user's login and route data, and used Google Maps API to optimize routes.
To get a detailed analysis of all my work experience, download my CV.